Most gamers get their start in a dungeon crawl. Many of the classic modules from the system are dungeon crawls. Why do these style adventures stick with us so much? What makes them so much fun? How can we keep them relevant in the 21st century? Join us to find out everything you need to know about dungeon crawls.
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Our Guests
Owen K.C. Stephens
Bryant Smith
What We’ve Been Playing Lately
Dungeons & Dragons (Darryl, Ross)
Shaintar (Ross)
Sentinels of the Multiverse (Ross)
Pathfinder (Owen)
Temple of Elemental Evil (Owen)
Cassino (Owen) (Italian Fishing Game)
Dungeon Crawls
Interview with Gary Gygax from Dungeon 112
Draconomicon “Millennium Dragon”
Dragon Magazine 131 “The Chasm Bridge”
Dungeon Magazine 17 “Out of the Ashes”
Our Favorites:
“Millennium Dragon” from Draconomicon (Bryant)
I6 Ravenloft (Owen)
The Temple of Elemental Evil (Darryl)
One thought on “Episode 41: Dungeon Crawls, or It Makes Thousands of Julienne Kobolds”
I’m surprised that, during this entire episode, no one mentioned Dungeon Crawl Classics. I mean, it’s right in the title of the game!