Episode 41: Dungeon Crawls, or It Makes Thousands of Julienne Kobolds

Most gamers get their start in a dungeon crawl. Many of the classic modules from the system are dungeon crawls. Why do these style adventures stick with us so much? What makes them so much fun? How can we keep them relevant in the 21st century? Join us to find out everything you need to know about dungeon crawls.

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Our Guests

Owen K.C. Stephens


Green Ronin

Rogue Genius Games

Plunder and Peril

Advanced Bestiary


Bryant Smith

Gamer’s Tavern Evil Parties


What We’ve Been Playing Lately

Dungeons & Dragons (Darryl, Ross)

Shaintar (Ross)

Sentinels of the Multiverse (Ross)

Pathfinder (Owen)

Temple of Elemental Evil (Owen)

Cassino (Owen) (Italian Fishing Game)

AFK Tavern


Dungeon Crawls


Keep on the Borderlands

World’s Largest Dungeon

Dragon’s Delve

Emerald Spire


Interview with Gary Gygax from Dungeon 112


Warhammer Quest

Descent: Journey in the Dark

Castle Ravenloft

Wratch of Ashardalon

Legend of Drizzt

Throne of Bloodstone

Grimtooth’s Traps

In Search of the Unknown



Tomb of Horrors

Return to the Tomb of Horrors

Draconomicon “Millennium Dragon”

Dragon Magazine 131 “The Chasm Bridge”

Dungeon Magazine 17 “Out of the Ashes”


Renraku Arcology Shutdown

Dwarven Forge


D&D Miniatures

Paizo Battles

Gale Force 9

True Dungeon

Expedition to Barrier Peaks


Our Favorites:

“Millennium Dragon” from Draconomicon (Bryant)

I6 Ravenloft (Owen)

The Temple of Elemental Evil (Darryl)

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