What makes a villain? What separates them from just another antagonists and pushes them into iconic if not mythic status? Chris Avelllone, designer of some of the greatest villains of gaming history whether digital or analog, joins us to discuss what makes a villain and how to use the Big Bad Evil Guy in your game.
Note: This was originally scheduled to be Ep. 16 of the podcast but, due to audio issues,the schedule was slightly changed.
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One thought on “Episode 15: Villains, or Please Don’t Sue Us Harlan Ellison”
Wow, I had no idea TORG was still around. I remember buying a complete set of all the books on close out from West End at a convention but never played it.