BattleTech


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Very important but very overlooked, art has been a part of gaming since the start of the hobby. But what goes into making the art for game books? How can art change a game without altering a word? And why does Rob Liefeld come up when we’re talking about artists? […]

Episode 38: Gaming Art, or Smackin’ the Jeeves


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BattleTech. Robotech. Rifts. Mekton. Giant robots beating the crap out of other giant robots. Is that ever not awesome? Jason Marker (Robotech RPG, Warhammer 40K Roleplay, Star Wars: Edge of the Empire) joins us to talk about our favorite giant stompy robot games and how to run them. Also, you […]

Episode 18: Giant Robot Games, or Ross and Jason Fight ...


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This episode of the Gamer’s Tavern is devoted to examining the link between gaming and film. Film has influenced tabletop gaming over the years and, more recently, gaming has started to influence films as the kids playing the Red Box grew up to be writers, actors, and directors. This week’s […]

Episode 10: Film and Gaming, or Attack of the Lincoln ...



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Modern technology is changing the gaming world one app and social media page at a time. Jesse Scoble (designer on Silver Age Sentinels and A Song of Ice and Fire Roleplaying) joins us to discuss how our smartphones, tablets, laptops, and the internet are all changing the industry and our […]

Episode 6: Technology and Gaming, or “Instant Game Publisher, Just ...