Episode 16: Worldbuilding, or The Lady of Pain is Six Squirrels on Top of One Another

How do game designers create the amazing worlds we all play in? How can you use their tricks to add more to your own game? Or do you want to become a professional yourself and publish your own game world? Colin McComb and Darrell Hardy join us to discuss one of the challenges of modern game design, Worldbuilding.

 

Colin McComb

Numenera

Birthright

Planescape Torment

Twitter

 

Darrell Hardy

Darrellhardy.com

My Little Pony CCG

Karthador

Twitter

 

“Here’s a message for Birthright.net: You’re awesome, thank you.” – Colin McComb

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