Monthly Archives: March 2014




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What makes a character fun to play? We go over all the tricks to make your PCs more interesting, dynamic, and fun. Award winning author Elizabeth Bear and award winning Writer/Producer/Actress Joanna Gaskell join award willing game designer Ross Watson and…just Darryl Mott Jr. to discuss how to create player […]

Episode 24: Creating Interesting PCs, or Blue Glow of Player-Characterhood



Welcome to the Sixth World, where man meets magic and machine. In this Shadowrun actual play podcast, the team is hired by Big Bob from Big Bob’s Auto for a job. What’s their master plan for taking on Ares? Find out in this week’s Gamer’s Tavern Game Table. This episode […]

Game Table Episode 4: Gen-you-ine American Made Honda


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What does it mean to be human when you can replace your body with cybernetic implants? Does your soul survive if you upload your consciousness into a computer? Cyberpunk and transhumanist games ask these questions. From William Gibson’s Neuromancer to Warren Ellis’s Transmetropolitan, from Ghost in the Shell to Almost […]

Episode 22: Cyberpunk and Transhumanism, or a Space Station Made ...


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On the trail of Sarah Patagonia, the team is surrounded by members of the Funky Fresh gang, both exits blocked by purple, teal, and shotguns. How is the team going to escape? And once they do, how are they going to deliver the cybered elf to the dapper troll Jenkins? […]

Game Table Episode 3: The Carrot and the Stick





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We go way off the deep end this episode as we discuss using graphic violence and other mature content in gaming. How do you know where the line is? How do you keep from crossing it? WARNING: This episode is about the topic of Graphic Content. This episode contains descriptions […]

Episode 21: Graphic Content, or Shocking Grasp Ballslap